Destiny, Bungie, released September 2014.
Working with the world teams, helped design and prototype Public Events. Working with
the mobile team, helped design and prototype the Grimoire/Terminal system. Continued
to write for the Grimoire into 2014. Other contributions include extensive in-game naming
of NPCs, locations, etc.
The Tower and the Toucan, April 2016.
A short piece of interactive fiction with birds and other bright things. Play or buy on itch.io.
Have also consulted for Tale of Tales and Limitless Entertainment.